Manage local resource environment
You may need to manage in-app settings that allow users customize their experience, such as changing the language or theme. To dynamically update the application's resource environment, you can configure the following resource-related settings used by the application:
Locale
Each platform handles locale settings such as language and region differently. As a temporary workaround, until a common public API is implemented, you need to define a common entry point in the shared code. Then, provide the corresponding declarations for each platform using the platform-specific API:
desktop:
Locale.getDefault()
In the common source set, define the expected
LocalAppLocale
object with theexpect
keyword:var customAppLocale by mutableStateOf<String?>(null) expect object LocalAppLocale { val current: String @Composable get @Composable infix fun provides(value: String?): ProvidedValue<*> } @Composable fun AppEnvironment(content: @Composable () -> Unit) { CompositionLocalProvider( LocalAppLocale provides customAppLocale, ) { key(customAppLocale) { content() } } }In the Android source set, add the
actual
implementation that usescontext.resources.configuration.locale
:actual object LocalAppLocale { private var default: Locale? = null actual val current: String @Composable get() = Locale.getDefault().toString() @Composable actual infix fun provides(value: String?): ProvidedValue<*> { val configuration = LocalConfiguration.current if (default == null) { default = Locale.getDefault() } val new = when(value) { null -> default!! else -> Locale(value) } Locale.setDefault(new) configuration.setLocale(new) val resources = LocalContext.current.resources resources.updateConfiguration(configuration, resources.displayMetrics) return LocalConfiguration.provides(configuration) } }In the iOS source set, add the
actual
implementation that modifiesNSLocale.preferredLanguages
:@OptIn(InternalComposeUiApi::class) actual object LocalAppLocale { private const val LANG_KEY = "AppleLanguages" private val default = NSLocale.preferredLanguages.first() as String private val LocalAppLocale = staticCompositionLocalOf { default } actual val current: String @Composable get() = LocalAppLocale.current @Composable actual infix fun provides(value: String?): ProvidedValue<*> { val new = value ?: default if (value == null) { NSUserDefaults.standardUserDefaults.removeObjectForKey(LANG_KEY) } else { NSUserDefaults.standardUserDefaults.setObject(arrayListOf(new), LANG_KEY) } return LocalAppLocale.provides(new) } }In the desktop source set, add the
actual
implementation that usesLocale.getDefault()
to update the JVM's default locale:actual object LocalAppLocale { private var default: Locale? = null private val LocalAppLocale = staticCompositionLocalOf { Locale.getDefault().toString() } actual val current: String @Composable get() = LocalAppLocale.current @Composable actual infix fun provides(value: String?): ProvidedValue<*> { if (default == null) { default = Locale.getDefault() } val new = when(value) { null -> default!! else -> Locale(value) } Locale.setDefault(new) return LocalAppLocale.provides(new.toString()) } }For the web platform, bypass the read-only restriction of the
window.navigator.languages
property to introduce a custom locale logic:external object window { var __customLocale: String? } actual object LocalAppLocale { private val LocalAppLocale = staticCompositionLocalOf { Locale.current } actual val current: String @Composable get() = LocalAppLocale.current.toString() @Composable actual infix fun provides(value: String?): ProvidedValue<*> { window.__customLocale = value?.replace('_', '-') return LocalAppLocale.provides(Locale.current) } }Then, in your browser's
index.html
, put the following code before loading the application scripts:<html lang="en"> <head> <meta charset="UTF-8"> ... <script> var currentLanguagesImplementation = Object.getOwnPropertyDescriptor(Navigator.prototype, "languages"); var newLanguagesImplementation = Object.assign({}, currentLanguagesImplementation, { get: function () { if (window.__customLocale) { return [window.__customLocale]; } else { return currentLanguagesImplementation.get.apply(this); } } }); Object.defineProperty(Navigator.prototype, "languages", newLanguagesImplementation) </script> <script src="skiko.js"></script> ... </head> <body></body> <script src="composeApp.js"></script> </html>
Theme
Compose Multiplatform defines the current theme via isSystemInDarkTheme()
. Themes are handled differently across platforms:
Android defines the theme via the following bitwise operation:
Resources.getConfiguration().uiMode and Configuration.UI_MODE_NIGHT_MASKiOS, desktop, and web platforms use
LocalSystemTheme.current
.
As a temporary workaround, until a common public API is implemented, you can address this difference using the expect-actual
mechanism to manage platform-specific theme customization:
In the common code, define the expected
LocalAppTheme
object with theexpect
keyword:var customAppThemeIsDark by mutableStateOf<Boolean?>(null) expect object LocalAppTheme { val current: Boolean @Composable get @Composable infix fun provides(value: Boolean?): ProvidedValue<*> } @Composable fun AppEnvironment(content: @Composable () -> Unit) { CompositionLocalProvider( LocalAppTheme provides customAppThemeIsDark, ) { key(customAppThemeIsDark) { content() } } }In Android code, add the actual implementation that uses the
LocalConfiguration
API:actual object LocalAppTheme { actual val current: Boolean @Composable get() = (LocalConfiguration.current.uiMode and UI_MODE_NIGHT_MASK) == UI_MODE_NIGHT_YES @Composable actual infix fun provides(value: Boolean?): ProvidedValue<*> { val new = if (value == null) { LocalConfiguration.current } else { Configuration(LocalConfiguration.current).apply { uiMode = when (value) { true -> (uiMode and UI_MODE_NIGHT_MASK.inv()) or UI_MODE_NIGHT_YES false -> (uiMode and UI_MODE_NIGHT_MASK.inv()) or UI_MODE_NIGHT_NO } } } return LocalConfiguration.provides(new) } }On iOS, desktop, and web platforms, you can change
LocalSystemTheme
directly:@OptIn(InternalComposeUiApi::class) actual object LocalAppTheme { actual val current: Boolean @Composable get() = LocalSystemTheme.current == SystemTheme.Dark @Composable actual infix fun provides(value: Boolean?): ProvidedValue<*> { val new = when(value) { true -> SystemTheme.Dark false -> SystemTheme.Light null -> LocalSystemTheme.current } return LocalSystemTheme.provides(new) } }
Density
To change the application's resolution Density
, you can use the common LocalDensity
API, supported on all platforms:
What's next?
Get more details on resource qualifiers.
Learn how to localize resources.